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Patchnote [English Version] 26/06

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Quests:

  • 52 old quests have been removed.

  • New quests have been added according to the patch.

  • Fixed the sending of available quests upon logging in and leveling up.

  • Level-based quests are now completed automatically if the player's level is higher than the required level for the quest.

  • Adjusted the objectives required for progress tracking for 62 quests according to the patch.


Gracia Continent:

  • Monster levels increase with each floor:

    • 1st Floor = level 80,

    • 6th Floor = level 85.

  • Fixed the display of class icons in the rankings.

  • Added the ability to disable the information about the continent progress in the form of notifications (Alt + B).


Added basic movement speed:

  • Human Death Knight +13

  • Human Assassin +48

  • Elf Death Knight +13

  • Dark Elf Death Knight +13

  • Dark Elf Assassin +26

  • Vanguard +20

  • Kamaels +20

  • Sylphs +14

  • Divine Templar +38

  • Elemental Weaver +46


Miscellaneous:

  • Einhassad Necklace can now be upgraded.

  • Fixed the display of cooldowns for the skills Soul Smash, Multishot.

  • Adjusted the application time and range for certain extraordinary skills.

  • Clan storage is no longer available for item storage.

  • Fixed the ability to put items in the DKP shop.

  • The Elcardia NPC no longer has the ranking button within the temporary zone.

  • Added the ability to view character information (Combat Power, Time Played) via the Details button when targeting a player or Shift + click on the character.

  • Fixed the Olympiad ranking after protocol update.

  • Fixed validation when transitioning into transformation — players are no longer pushed to the side.

  • Fixed the teleportation point for the Sylph race quest chain after territory update; unnecessary monsters have been removed.

  • Fixed the display of icons in the DKP panel.

  • Skill updates after transitioning into transformation now come with a delay for proper substitution.

  • Fixed the visual effect of spirit charges after transitioning to the new protocol; now controlled by Emerald.

  • Reduced the packet spam with abnormal visual effects on the target and player.

  • Sealed recharge stones can no longer be transferred across accounts.

  • Fixed the effect of the Combat Scroll item; it now correctly provides 20% chance of magic critical, not defense.

  • Added sealed paints.

  • Reduced the cost of enhancing and inserting paints; the cost for removing paint has increased by 10%.

  • Changed the reward from the Water Temple Chest; now also drops Water and Leaf.

  • Reduced the monster level in the Water Temple from 85 to 83.

  • Added sealed Hardin and Aden stones (stones are now sealed when extracted from items).

  • Reduced resurrection cost for the seasonal server.

  • Monsters in starter locations have had their chance of negative effect resistance changed, and cooldown times increased.

  • Updated target selection logic for group leaders during auto-hunt.

  • Paint information now correctly sent.

  • Updated collections according to the patch.

  • Requiem can now only be used in the defensive stance.

  • Added the Seal of Shillen location with all special effects.

  • Aztacan Temple temporary zone is now weekly for the seasonal server.

  • The A-grade armor coupon now includes the Nightmare Shield.

  • Added automatic reward system for Discord avatars on all servers.

  • Battle Cry and Soul Defense skills are now active effects.

  • Shining Beam now deals damage to 3 targets.

  • Elemental Discharge now consumes mana correctly.

  • Powerful Fists skill has an additional hit.

  • Unleash Potential no longer adds wolf points twice.

  • Confused Mind effect is now removed when exiting the Ancient Werewolf's Master transformation.

  • Elemental Unicorn now attacks with all skills, including extraordinary skills, alongside the summoner.

  • Elemental Unicorn's behavior and logic have been reworked.

  • Elemental Unicorn no longer switches to walking mode.

  • Elemental Unicorn now teleports to its owner if the distance between them becomes too large.

  • Certain HP-restoring skills' logic has been changed from a positive effect to an attacking type for use in auto-mode with auto-hunt enabled.

  • Sea Boots can now be upgraded using a stable scroll.

  • Prophecy of Pa'agrio now increases crit chance by an additional 10%.

  • The chance for an additional hit from Mechanical Masterpiece has been tripled.

  • You can now go offline in Elmoraiden's Tower peaceful zone.

  • Slight adjustments to monster aggro logic.

  • Fixed the combat power accounting for the Amber item.

  • Fixed the issue where Elemental Master could not move after temporary zones.

  • New accessories now grant combat power.

  • The clan list now automatically sorts by level, and no longer requires input for level sorting.

  • Boss attacks in the Rift and Neutral Division for the seasonal server have been reduced.

  • Fixed HP values for the Warg class.

  • Removed social and aggression behaviors from monsters in the Spiritual Dwelling temporary zone.

  • The required clan level for joining the division has been changed from 5 to 4.

  • Added the Big Amplifying Stone item, which safely enhances items from +5 to +7.

  • You can now re-enter the Clan Arena temporary zone if there are less than 100 players inside.

  • The drop and issuance of Sayha's items from various sources has been removed.

  • Sayha's Storm is no longer transferable across accounts.

  • Removed the ability to teleport into the Morgoth and Orc pens for L coins.

  • Fixed the price for learning some skills with magic tablets.

  • The world bosses Baium and Immortal Baium have had their level changed from 90 to 87.

  • The defense of the world boss Baium has been reduced by 35%.

  • The BigWar and MidWar divisions can no longer declare war on other divisions.

  • The Neutral division can declare war on other Neutral clans.

  • All divisions can declare war on clans without a division.

  • Fixed skill swaps when Warg transforms and after exiting transformation.

  • Direct Strike now deals double damage from level 21 (previously level 24).

  • Access to new visual effect runes upon killing has been opened in the shop.


 

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