unhead 1 Posted July 6 Contents Format & Requirements Interface & Registration Scoring & Participation Result Validation Rewards & Quests Hero Status Buffs from NPC Jeiban 📋 Format & Requirements ⚔️ Duels are 1v1. 🔰 Open to characters level ≥ 76 who have completed their 3rd class transfer. ⏳ The Olympiad cycle lasts one week; matches run Sat–Sun: • 16:00–17:55 • 21:00–23:00 📅 Up to 10 matches per day (missed slots can be made up on another day). 🖥️ Interface & Registration 🗺️ During the Olympiad an “Olympiad” icon appears to the left of the mini-map. ⌨️ Use /olympiadstat as an alternative way to open the window. 💬 Current points, wins, and losses are shown in system chat. 📈 The “Ranking” button displays full stats and opponent info. 🎫 You can register for a match or view past results in the window. ♻️ Every Monday at 12:00 MSK points reset and class leaders enter Hero status queue. 🏅 After the cycle the Hero receives the Olumpiad Hero(7-day Rune) and a special skill (see “Hero Status”). 📜 Olympiad quests are available with extra rewards (see “Rewards & Quests”). Attention! After registration you will not be moved to the arena and will incur a point penalty if: Inventory slots free < 20% or weight > 80%. You are teleporting, in another instance (e.g. Clan Arena), fishing, or dead. Logout or character change has been initiated. Upon arena entry: All buffs/debuffs remain (except song/dance and certain scrolls). 5 sec after teleport and 10 sec before start HP/MP/CP are fully restored. HP/CP potions and beneficial scrolls allowed (except Special HP Recovery & Maliss’ MP Potion). Cubes and servitors are unsummoned. Skill reuse timers under 15 min cooldown are reset. At the arena center, NPC “Olympiad Master Jeiban” grants a random Jeiban’s Blessing. Lower-level players have higher chance for enhanced effects. Effects are removed on exit. 📊 Scoring & Participation 🏆 Victory → points based on character level; defeat → half that amount. Formula: round(x² / 100) • x = character level • round → round up if fractional ≥ 0.5, otherwise floor Example: Level 88 → round(88²/100)=77 pts win or 39 pts loss 🎲 +7 points randomly distributed among participants. 🎖️ ≥ 10 matches per cycle required to qualify for Hero status. 📝 Result Validation On tie in points compare: Number of wins; Win percentage; Accumulated EXP points. If still tied: Advantage to the one with more matches played. If equal matches, advantage to the one with more wins. If still tied → Hero status assigned randomly (+1 point to winner). 🎁 Rewards & Quests All who played ≥ 5 matches can collect points Mon 12:00 MSK from NPC Olympiad Manager in any town. 1 Mark of Battle per point. +250 Marks of Battle for ≥ 10 wins. +1000 Marks of Battle for Hero status. Marks of Battle can be exchanged via the Game Helper’s Olympiad Exchanger. 🌟 Hero Status ✨ Hero is surrounded by a glowing aura, weapon emits light, cloak gains “wings”. Only visual effects; no stat boosts to character or gear. “Hero Chat”: prefix messages with “%”, text appears blue, 10 sec cooldown, cannot be disabled. Hero receives a Olumpiad Hero(7-day Rune) and skill “Miracle of Heroism”: +850 Max HP On attack: +100 Atk Speed, +100 Magic Speed, +20 Run Speed, continuous MP regen Duration 10 sec; cooldown 100 sec Skill is removed when Hero status ends. 🎖️ Buffs from NPC “Olympiad Master Jeiban” (Lvl 1) Jeiban’s Blessing +3000 Max HP –10% PvP damage received (Lvl 2) Jeiban’s Blessing +5000 Max HP –10% PvP damage received All stats +1 +1000 Physical Atk +500 Magic Atk (Lvl 3) Jeiban’s Blessing +8000 Max HP –10% PvP damage received All stats +2 +2500 Physical Atk +1200 Magic Atk +2000 Physical Def +1500 Magic Def Chance on damage taken to paralyze target for 2 sec (Lvl 4) Jeiban’s Blessing +12000 Max HP –10% PvP damage received All stats +4 +4000 Physical Atk +2000 Magic Atk +3500 Physical Def +2500 Magic Def +20% Attack Speed +15% Magic Speed Chance on damage taken to paralyze target for 2 sec Chance on attack to stun or silence target for 2 sec (Lvl 5) Jeiban’s Blessing +20000 Max HP –10% PvP damage received All stats +6 +8000 Physical Atk +3000 Magic Atk +6000 Physical Def +4000 Magic Def +30% Attack Speed +25% Magic Speed Chance on damage taken to paralyze target for 2 sec Chance on damage taken to create a shield equal to your HP Chance on attack to stun or silence target for 2 sec Chance on attack to deal 1500 fixed damage 📈 Additional Effects (All Levels) +800 Physical Atk, +800 Magic Atk, +1000 Max HP, –100 Critical Damage; duration 20 min, persists after death. +200 Physical Atk, +200 Magic Atk, +60 Attack Speed, +60 Magic Speed, +300 Max HP/MP/CP, +20% Crit Rate (Phys & Mag), +10% Crit Damage; duration 20 min. Share this post Link to post Share on other sites