Say Β Β 15 Posted February 25 Class Balance Dreadnought βΌ Unleashed Power Stun chance increased 10% β 20% β’ Added +20% knockdown chance starting from skill level 3. Spear Cage β’ Hold effect replaced with knockdown (2 sec). Extra hit chance from enchant: +1 β 50% +2 β 75% +3 β 100% Great Sweep β’ Knockback effect removed in PvE. Power increased to 18,000. β’ Hits twice with no target limit. Radius increased to 300. Reuse reduced to 20 sec. Provocation β’ Auto-cast. Aggros monsters within a radius of 900. Target limit: 12. Fixed reuse: 8 sec. Sagittarius βΌ Burst Shot β’ Skill added for study. 40 levels, learned from level 45 to 85. Reuse: 5 sec. Triple Shot Reuse reduced 8s β 2s Steady Aim β’ P. Skill Crit. Rate effect replaced with P. Skill Crit. Damage. Incendiary Shot β’ Radius increased to 375. Reuse reduced to 12 sec. Legendary Archer Master Skill Power bonus increased 2% β 10% Assassin βΌ Resolve to Kill Reuse reduced 1200s β 600s Time Distortion β’ Evasion from skills stacks with base evasion. Applies a debuff: Attack/Cast/Speed reduced to 150/50 for 5 sec. β’ Lv.2 (Master): Target count increased to 15. Warg βΌ Quick Dash PvE target count increased 1 β 3 Marked Claw Extra hit chance reduced ?? β 30% Artful Disarm Disarm duration reduced 5 β 3 sec Upward Strike PvE target count increased ?? β 4 Lunar Insanity PvE target count increased ?? β 6 Enormous Wolf β’ Terror effect no longer works on monsters. PvE reuse by enchant: +1 β 20s +2 β 15s +3 β 10s β’ Terror duration in PvP is fixed at 3 sec at all enchant levels. Death Knight (Human) βΌ Deadly Pull β’ Reuse: PvP 7 sec, PvE 3 sec. Hellfire β’ Max targets: 20. Flame Wipeout β’ Enchant effects: +1: 3 PvE targets; +2: 4 targets & 50% extra hit chance; +3: 6 PvE targets, hits twice. Reuse reduced to 3 sec. Rage Charge PvE target count increased 1 β 3 Undying Body Lv.5 Extra hit chance with Punishment increased 15% β 50% Stigma of Evil Lv.2 PvE reuse reduced 15 β 10 sec Death Knight (Elf) βΌ Deadly Pull β’ Reuse: PvP 7 sec, PvE 3 sec. Hellfire β’ Max targets: 20. Frost Wipeout β’ Enchant effects: +1: 3 PvE targets; +2: 4 targets & 50% extra hit chance; +3: 6 PvE targets, hits twice. Reuse reduced to 3 sec. Rage Charge PvE target count increased 1 β 3 Undying Body Lv.5 Extra hit chance with Punishment increased 15% β 50% Stigma of Evil Lv.2 PvE reuse reduced 15 β 10 sec Death Knight (Dark Elf) βΌ Deadly Pull β’ Reuse: PvP 7 sec, PvE 3 sec. Hellfire β’ Max targets: 20. Lightning Wipeout β’ Enchant effects: +1: 3 PvE targets; +2: 4 targets & 50% extra hit chance; +3: 6 PvE targets, hits twice. Reuse reduced to 3 sec. Rage Charge PvE target count increased 1 β 3 Undying Body Lv.5 Extra hit chance with Punishment increased 15% β 50% Stigma of Evil Lv.2 PvE reuse reduced 15 β 10 sec Hierophant βΌ Essential Fatal Crush β’ Always deals 2 hits. Range increased from 400 to 600. Hierophant Secret β’ New passive skill added with enchant ability. Effects by enchant level: P./M. Atk: +1000 / +2000 / +2750 / +3500; Skill Cooldown: -2% / -3% / -4% / -5%. Great Attack β’ +15% Physical Skill Power replaced with +15% All Skill Power. Prophecy of Fire β’ Physical Skill Crit Power replaced with All Skill Crit Power. Crusader β’ Now provides: +15% All Skill Crit Rate, +15% All Skill Crit Damage, +15% All Skill Power. Eva's Templar βΌ Shield Deflect Magic β’ Fixed reuse: 45 sec. Fortitude β’ At all skill levels: Bow/Crossbow Resistance 30%, Magic Resistance 30%. Sea Vortex Rush β’ Stun reapplication cooldown: 5 sec. Shelter / Shelter Master Barrier power reduced 200% β 100% of caster's Max HP. Applies at skill level 2. Aqua Wave Reuse increased 35s β 60s Range decreased 900 β 700 Mass Chain Strike β’ Base landing chance doubled. Moonlight Sentinel βΌ Triple Shot Reuse reduced 8s β 2s Burst Shot β’ Skill added for study. 40 levels (45-85). Reuse: 5 sec. Freezing Shot β’ Radius increased to 375. Reuse reduced to 12 sec. Ultimate Evasion Reuse reduced 600 β 300s Mystic Muse βΌ Frost Wall β’ Added AOE skill from client. Aura Flash β’ Added AOE skill from client. Aqua Splash Power at max level increased ?? β 200 Mystic Spiral β’ Learning this skill removes Aura Flash and Frost Wall. PvE reuse by enchant: +0 β 15s +1 β 15s +2 β 12s +3 β 10s Shillien Templar βΌ Shillien's Tempest Targets reduced 10 β 6 (PvP) / 8 (PvE) Paralysis resistance reduction decreased 70% β 30% Condemnation: Master PvP/PvE targets reduced 15 β 12 Mass Chain Strike Reuse reduced (fixed) 60 β 25s Shield Deflect Magic β’ Fixed reuse: 45 sec. Fortitude Ranged weapon resistance reduced ?? β 35% Thunder Master Paralysis chance reduced 15% β 5% Shillien's Curse PvE reuse by enchant: +1 β 20s +2 β 15s +3 β 10s Ghost Sentinel βΌ Burst Shot β’ Skill added for study. 40 levels (45-85). Reuse: 5 sec. Wind Shot Radius increased 300 β 375. Reuse reduced to 12 sec. Ultimate Evasion Reuse reduced 600 β 300s Triple Shot Reuse reduced 8s β 2s Titan βΌ Titanic Break β’ Knockdown reapplication cooldown: 7 sec. Full Knockdown Knockdown duration reduced 3 β 2s β’ Knockdown reapplication cooldown: 7 sec. Rush β’ Reuse: PvP 7 sec, PvE 3 sec. Grand Khavatari βΌ Full Knockdown Knockdown duration reduced 3 β 2s β’ Knockdown reapplication cooldown: 7 sec. Jump Attack β’ Knockdown reapplication cooldown: 7 sec. Range reduced 600 β 500 Final Secret: Grand Khavatari Magic/Bow resistance reduced 60% β 30% Burning Strike At +3 enchant, PvP/PvE targets reduced 10 β 4. Knockdown reapplication cooldown: 7 sec. Vanguard Rider βΌ Wide Threatening Swing β’ Hits twice. PvE/PvP target limit: 8. Reuse reduced 3 β 2s Shadow Scratch Extra hit chance increased 30% β 60% Instigator β’ Enchant gives bonus Skill Crit Damage: +2%/+4%/+6%. Vanguard Vengeance β’ New passive skill added with enchant ability. Giant's Stomp β’ Base reuse: 30 sec. Reuse reduction by enchant: +1 β 25s +2 β 20s +3 β 15s Fortune Seeker βΌ Trophy Thief At +3 enchant, PvE reuse reduced 5 β 3s Rolling Dice (Haste) β’ Attack Speed bonus replaced with +15% Physical Skill Power. Dwarf's Secret β’ New passive skill added with enchant ability. Provoke β’ Auto-cast. Aggros monsters within 900 range. Target limit: 12. Fixed reuse: 8 sec. Maestro βΌ Transform Prime Master P.Atk bonus increased 10% β 50% β’ P. Skill Crit Damage increased to 20%. β’ Added stat: P. Crit Attack +20%. Mass Armor Crush Reuse reduced 20 β 10s (fixed reuse removed). Hammer Rumble At +3 enchant, PvE reuse reduced 5 β 3s Dwarf's Secret β’ New passive skill added with enchant ability. Provoke β’ Auto-cast. Aggros monsters within 900 range. Target limit: 12. Fixed reuse: 8 sec. Soul Hound βΌ Critical Sense β’ Added All Critical Damage effect by level: Lv.1: +100, Lv.2: +125, Lv.3: +150, Lv.4: +175, Lv.5: +200. Resonance Tempest β’ Enchant increases PvE targets: +2 -> 7 targets, +3 -> 10 targets. Leopold β’ PvE reuse reduced to 30 sec. Trigger Leopold Skill Power bonus increased 3% β 7% β’ Additionally increases skill attack range by 300. Blink Reuse reduced 60 β 20s Doombringer βΌ Collect Shadow Souls β’ Reuse reduced to 180 sec. Collect Light Souls β’ Reuse reduced to 180 sec. Critical Sense β’ Added All Critical Damage effect by level: Lv.1: +100, Lv.2: +125, Lv.3: +150, Lv.4: +175, Lv.5: +200. Light Veil Lv.2 β’ Added -10% pure damage reduction effect. Shadow Veil Lv.2 Extra attack reuse reduced 10 β 2s Overwhelming Power β’ Trigger buff procs from casting or attack skills with a 5% chance. Trigger cooldown: 20 sec. Effective Rush Impact β’ No longer applies weakness effect. Death Pain Targets increased to 5 Trigger cooldown reduced 10 β 5s Enuma Elish β’ Now deals damage around the target, not in front of the caster. Effective Disarm Reuse reduced 50 β 30s Soul Impulse Range increased 60 β 150 Amazing Soul Smash Range increased 60 β 150 Kamael Secret β’ New passive skill with enchant ability. Base: PvE Defense +5%, All Crit Damage +50, All Skill Cooldown -2%. β’ Enchant: All Crit Damage +100/150/200, Skill Cooldown -3%/-4%/-5%. Trickster βΌ Collect Shadow Souls β’ Reuse reduced to 180 sec. Collect Light Souls β’ Reuse reduced to 180 sec. Critical Sense β’ Added All Critical Damage effect by level: Lv.1: +100, Lv.2: +125, Lv.3: +150, Lv.4: +175, Lv.5: +200. Light Veil Lv.2 β’ Added -10% pure damage reduction effect. Shadow Veil Lv.2 Extra attack reuse reduced 10 β 2s Kamael Secret β’ New passive skill with enchant ability. Base: PvE Defense +5%, All Crit Damage +50, All Skill Cooldown -2%. Enchant: All Crit Damage +100/150/200, Skill Cooldown -3%/-4%/-5%. Perfect Escape Reuse reduced 900 β 300s Twin Shot Reuse reduced 1.5 β 1.2s Triple Shot β’ Skill added from archers. Multishot β’ Now deals damage around the target. Reuse reduced to 4 sec. Devious Shot Reuse reduced 20 β 15s Target Lock β’ Skill added from archers. Burst Shot β’ Skill added for study. 40 levels (45-85). Reuse: 5 sec. Archer's Armor Mastery β’ Replaced with the Light Armor version from archers. Divine Templar βΌ Flying Dash Base knockdown chance reduced 90% β 70% Elemental Weaver βΌ Fire/Ice Sphere β’ From skill level 17Β (char lvl 92), cast time reduced from 4.5s to 3.5s. Serenade of Mana β’ Additionally increases Magic Attack Speed by 33%. Simple Meditation β’ Enchant bonus: Melee Weapon Resistance +3%/+6%/+10%. Blazing Tempest/Glacier Strike Cast time reduced 5 β 3.5s Shining Claidheamh Soluis Reuse reduced 5.5 β 4s Critical Magic β’ Additionally gives +10% HP. Plants / Twining Plants β’ Plants Lv.1: Weapon Resistance reduced to 10%. Twining Plants Lv.2/Lv.3: Weapon Resistance reduced to 20%. Mistilteinn β’ Weapon Resistance reduced to 20%. Silence of Light Silence duration reduced 5 β 3s Rose Vain βΌ Briar Vortex PvE targets increased 3 β 6 Mass Vine Embrace PvE targets increased 3 β 6 Blooming Nightmare of Death PvE targets increased 5 β 10 Aroma of Death β’ No enchant: PvE targets 5 β 8, Reuse 90 β 45 sec. β’ +1: PvE targets 6 β 9, Reuse 75 β 37.5 sec. β’ +2: PvE targets 8 β 11, Reuse 60 β 30 sec. β’ +3: PvE targets 10 β 14, Reuse 40 β 20 sec. Rose Attack β’ Reuse: 1 sec. Bleeding Rose Attack β’ Reuse: 1 sec. From skill level 17 (char lvl 92), reuse reduced to 0.5 sec. Cardinal βΌ Shining Beam Targets increased 1 β 3 (PvP/PvE) Shining Oath β’ At +3 enchant, the nuke 'Abyss Beam' targets increased to 3 in PvP/PvE. β’ Enchant gives pure damage reduction: +1 -3%, +2 -5%, +3 -10%. Saint's Burst: Shining Wave β’ Lv.1: additionally gives +10% Max HP. Lv.2: additionally gives +20% Max HP. Body of Avatar Lv.6 β’ At max level, additionally gives +5% All Weapon Resistance. Chain Explosion β’ PvE reuse reduced to 10 sec. Embrace of Darkness β’ PvE reuse reduced to 15 sec. β’ Enchant increases PvE targets: +2 = 8 targets, +3 = 12 targets. Chaos / Chaos Master β’ PvE reuse reduced to 60 sec. Unleashing β’ Does not remove 'Requiem' when learned. Duelist βΌ Dual Sword Mastery β’ P. Skill Power +5%. Dominator βΌ Vortex of Fire β’ PvP/PvE targets: 3. Flame Bloody Strike β’ Number of hits: 1 -> 2. Flame Burst PvE reuse reduced 15 β 8s PvE targets increased 5 β 8 Doomcryer βΌ Vortex of Fire β’ PvP/PvE targets: 3. Flame Bloody Strike β’ Number of hits: 1 -> 2. Blood Bond PvE reuse reduced 15 β 8s PvE targets increased 5 β 8 Shillien Saint βΌ Saint's Burst: Dark β’ Trigger chance 100%, targets 3. Sacred Power β’ Enchant gives pure damage reduction: +1 -3%, +2 -5%, +3 -10%. Nemesis β’ Enchant reduces reuse and increases PvE targets: +1: 45s / 8 targets; +2: 30s / 10 targets; +3: 15s / 12 targets. Dark Disruption Power increased 130 β 300 β’ PvE reuse reduced to 20 sec. Resurrection β’ Added for study. Restores 100% Experience. Eva Saint βΌ Saint's Burst: Sea β’ Trigger chance 100%, targets 3. Remove Reuse reduced 10 β 7s Heal power increased 15% β 25% Requiem β’ Added for study, similar to Cardinal. Mass Vitalize Lv.2 Heal power increased 875 β 1800 Eva's Blessing Reuse reduced 1800 β 300s Cure Lv.4 Heal power increased 700 β 2000 Eva's Nocturne β’ Base reuse reduced to 120 sec. β’ Enchant: +1: 60s; +2: 45s; +3: 30s. Enchant increases PvE targets: +2 = 8, +3 = 12. Eva's Nocturne Trigger β’ Added All Weapon Resistance +10% for party members. Sacred Power β’ Enchant gives pure damage reduction: +1 -3%, +2 -5%, +3 -10%. Prophecy of Water β’ Lv.1: +10% Max HP, +5% Magic Skill Power. Lv.2: +20% Max HP, +10% Magic Skill Power. Exclusion Power increased 130 β 300 β’ PvE reuse reduced to 20 sec. Negative effect changed to +30s skill cooldown for enemies. Resurrection β’ Added for study. Restores 100% Experience. Hell Knight βΌ Powerful Charge β’ Removed restriction preventing use when target is within 200 range. Fortitude Ranged weapon resistance reduced ?? β 35% Phoenix Knight βΌ Powerful Charge β’ Removed restriction preventing use when target is within 200 range. Fortitude Ranged weapon resistance reduced ?? β 35% Spectral Dancer βΌ Dance of Medusa β’ Reuse/Targets by enchant: +0: 40s/8t; +1: 30s/10t; +2: 20s/12t; +3: 15s/14t. Dance of Blood β’ Trigger buff 'Blood Energy' cooldown reduced from 3 min to 10 sec. Sword Muse βΌ Song of Silence β’ Reuse/Targets by enchant: +0: 40s/8t; +1: 30s/10t; +2: 20s/12t; +3: 10s/14t. Sword Symphony β’ Trigger buff 'Sword Protection' cooldown reduced from 90 sec to 20 sec. Elven Guard's Protection β’ Added to passive: PvE Physical Skill Damage +10%, PvE Defense +10%. Elven Life Boost β’ Added trigger: When taking damage over 350, 10% chance to restore 5% Max HP. Cooldown: 7 sec. Storm Blaster βΌ Dragon Strike β’ Hits three times. Fixed reuse: 30 sec. PvE targets increased to 20. Wild Dance β’ Hits twice around self with power 6000. Elemental Change - Spirit β’ Hits twice, 7 targets in PvP/PvE. PvE reuse reduced to 15 sec. Fire Explosion PvE reuse reduced 15 β 10s Frosty Sting PvE reuse reduced 40 β 15s Samurai βΌ Battojutsu PvE reuse reduced to 20s Knockdown duration reduced 3 β 2s Take Life β’ Knockdown from +3 enchant cannot reapply for 7 sec. Knockdown duration reduced 3 β 2s Disastrous Shriek β’ Knockdown reapplication cooldown: 7 sec. β’ PvE reuse reduced: for levels 1-4: 15s -> 10s; for levels 5-8: 10s -> 6s. Breath of Blood β’ Lv.1: Heals 2000 HP every 2s (was 10000). Lv.2: Heals 5000 HP every 2s (was 20000). Reuse increased 10 β 15s Double Flash PvE reuse reduced 1 β 0.5s Cast time increased 1 β 1.7s Extra hit chance reduced 40% β 20% Maneuver PvE reuse reduced 10 β 5s Crippling Strike PvE reuse reduced 45 β 20s β’ Weapon damage effect replaced with disarm. Duration: 2 sec. Walk in Monster Woods PvE reuse reduced 20 β 10s Strike β’ PvE reuse reduced: for levels 1-4: 30s -> 17s; for levels 5-8: 25s -> 10s. Thousand Wounds β’ PvE reuse reduced by enchant: +0: 45s -> 30s; +1: 40s -> 25s; +2: 35s -> 17s; +3: 25s -> 10s. Sword Seizure β’ Knockdown chance bonus reduced: was 15/20/40% (lvl 2/3/4), now 10/15/20%. Determination β’ Fixed reuse: 120 sec. Β Share this post Link to post Share on other sites