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Β 

Update Balance

Dark Elves

  • Shillen Saint
  • Dark Wave: Increased trigger attack chance. In PvE, number of targets: 3–5.
    Β 
  • Storm Screamer
  • Thunder Explosion: Deals 2 hits. Cast time reduced to 3 seconds.
  • Tempest: At max level, power increased to 200.
  • Magic Circle Lv. 2: Added enchantment: Enchanting reduces trigger cooldown from 2 to 1 second.
    • +1: Magic Attack +10%, additional hit power 145
    • +2: Magic Attack +15%, additional hit power 170
    • +3: Magic Attack +20%, additional hit power 200
  • Shillen Templar
    • Dark Rush: Fixed cooldown: PvE – 3 sec, PvP – 5 sec.
    • Dark Shield Throw: Reduced number of targets (PvP/PvE): from 6 to 4.
    • Shillen Tempest: Reduced number of targets (PvP: from 10 to 6 / PvE: from 10 to 8).
    • Condemnation: Master: Reduced number of targets (PvP/PvE): from 15 to 12.
    • Chain Strike (Mass): Cooldown reduced from 60 to 25 seconds (fixed). Range: 700.
    • Shield Deflect Magic: Now has fixed cooldown of 45 seconds.
    • Shillen's Help: Reduced bonus from enchant: Additional physical attack damage reduced to 110% of physical attack.
      • +1: +3% critical attack power for physical skills
      • +2: +5% critical attack power for physical skills
      • +3: +7% critical attack power for physical skills
    • Fortitude: Resistance to bow, firearm and magic attacks reduced to 35%.
    • Additional Changes:
      • Paralysis chance from Thunder Master: reduced from 15% to 5%
      • Resistance reduction from Shillen's Tempest: reduced from 70% to 30%
  • Ghost Hunter
    • Ultimate Evasion: Cooldown reduced from 900 to 300 seconds.
    • Ghost Walk: Cooldown reduced from 900 to 300 seconds (fixed).
    • Range of all offensive skills: Increased from 40 to 70.
    • Dark Blow: Cooldown in PvE reduced to 2 seconds.
    • Mortal Piercing: Cooldown in PvE reduced from 20 to 10 seconds. Number of targets in PvE increased to 8.
    • Flying Dagger: Now an enhanced skill. Cooldown in PvE reduced to 2 seconds.
    • Shadow Step Assault: Deals damage. Cooldown in PvE reduced to 3 seconds.
  • Ghost Sentinel
    • Triple Shot: Cooldown β€” 2 seconds.
    • Wind Shot: Cooldown reduced from 15 to 12 seconds. AoE explosion radius increased to 375.
    • Target Lock: Received damage reduced from 30% to 10%.
  • Death Knight
    • Deadly Pull: PvP cooldown β€” 7 sec, PvE β€” 3 sec.
    • Hellfire: Max targets β€” 20.
    • Lightning Wipeout: PvE cooldown reduced from 4 to 3 seconds.
  • Assassin
    • Resolve To Kill: Cooldown reduced from 1200 to 600 seconds.
    • Clone Dance: Zone increased. Removed charge limit on spirit charges.
    • Time Distortion: Trigger-buff grants an extra dodge beyond the limit. Added debuff:
      • Attack/Cast Speed: up to -150
      • Movement Speed: up to -50
      • Duration: 5 seconds
    • Time Distortion Master: Enhanced effect. Number of targets (PvE/PvP) increased from 10 to 15.
  • Spectral Dancer
    • Frantic Pace: Damage to 4 targets in PvE. 50% chance to deal a second hit.
      Frantic Pace (Dancer): Deals damage to 4 targets in PvE. Attacks twice.
      Deadly Strike: Deals damage to 4 targets in PvE.
    • Fatal Slasher: Trigger cooldown reduced from 10 to 3 seconds.
    • Blood Dance (trigger Blood Energy): Stats improved:
      • +5% physical attack
      • +150 physical critical damage from skills
    • Crazy Waltz: Cooldown reduced from 60 to 40 seconds.
    • Bard Armor Mastery: Now reduces all received critical damage by 15%. Bow attack resistance reduced to 35%.
    • Ultimate Defence: Bard: Now grants an additional +10% physical and magical defense.
    • Warrior's Dance: Additionally grants:
      • +6% physical/magical attack for caster
      • +3% physical/magical attack for surrounding allies
    • Flamenco: Buff stats increased: Chance to receive critical damage from all skills reduced by 15%.
      • +15% HP
      • +1750 physical attack
      • +1500 physical defense
      • +1250 magical defense
    • Trigger effect upon skill use: Now reduces chance to receive critical damage from all skills.

Β 

Elves

Eva's Saint
● Requiem:
β€ƒβ€ƒβ€ƒβˆ˜ Available for learning.
● Wind's Propheсy:
β€ƒβ€ƒβ€ƒβˆ˜ Available for learning.
● Resurrection / Mass Resurrection:
β€ƒβ€ƒβ€ƒβˆ˜ Experience restoration 100%.
β€ƒβ€ƒβ€ƒβˆ˜ Has fixed cooldown.
● Sea Wave:
β€ƒβ€ƒβ€ƒβˆ˜ Increased trigger chance.
β€ƒβ€ƒβ€ƒβˆ˜ Number of targets in PvE: 3–5.

Mustic Muse
● Aqua Splash:
β€ƒβ€ƒβ€ƒβˆ˜ At max level skill power increased to 200.

Eva's Templar
● Sea Vortex Rush:
β€ƒβ€ƒβ€ƒβˆ˜ Fixed cooldown:
      PvE β€” 3 seconds,
      PvP β€” 5 seconds.
● Water Shield Throwing:
β€ƒβ€ƒβ€ƒβˆ˜ Number of targets in PvP and PvE reduced from 6 to 4.
● Eva's Tempest:
β€ƒβ€ƒβ€ƒβˆ˜ Number of targets in PvE reduced from 10 to 8.
β€ƒβ€ƒβ€ƒβˆ˜ Number of targets in PvP reduced from 10 to 6.
● Super Nova:
β€ƒβ€ƒβ€ƒβˆ˜ Number of targets in PvE reduced from 15 to 12.
β€ƒβ€ƒβ€ƒβˆ˜ Number of targets in PvP reduced from 15 to 12.
● Shield Deflect Magic:
β€ƒβ€ƒβ€ƒβˆ˜ Now has fixed cooldown of 45 seconds.
● Aqua Wave:
β€ƒβ€ƒβ€ƒβˆ˜ Now has fixed cooldown of 25 seconds.
β€ƒβ€ƒβ€ƒβˆ˜ Range β€” 700.
● Eva's Help:
β€ƒβ€ƒβ€ƒβˆ˜ Reduced skill enchant bonus:
      +1: +3% crit physical skill power
      +2: +5% crit physical skill power
      +3: +7% crit physical skill power
β€ƒβ€ƒβ€ƒβˆ˜ Reduced additional hit power to 115% of physical attack.
● Fortitude:
β€ƒβ€ƒβ€ƒβˆ˜ Reduced bonus resistance to ranged attacks to 30%.
β€ƒβ€ƒβ€ƒβˆ˜ Magic resistance reduced to 35%.

Moonlight Sentinel
● Triple Shot:
β€ƒβ€ƒβ€ƒβˆ˜ Cooldown β€” 2 seconds.
● Freezing Shot:
β€ƒβ€ƒβ€ƒβˆ˜ Cooldown reduced from 15 to 12 seconds.
β€ƒβ€ƒβ€ƒβˆ˜ AoE explosion radius increased to 375.
● Target Lock:
β€ƒβ€ƒβ€ƒβˆ˜ Reduced damage taken from 30% to 10%.

Death Knight
● Deadly Pull:
β€ƒβ€ƒβ€ƒβˆ˜ PvP cooldown β€” 7 seconds.
β€ƒβ€ƒβ€ƒβˆ˜ PvE cooldown β€” 3 seconds.
● Hellfire:
β€ƒβ€ƒβ€ƒβˆ˜ Max targets β€” 20.
● Frost Wipeout:
β€ƒβ€ƒβ€ƒβˆ˜ PvE cooldown reduced from 4 to 3 seconds.

Wind Rider
● Absolute Evasion:
β€ƒβ€ƒβ€ƒβˆ˜ Cooldown reduced from 900 to 300 seconds.
● Ride the Wind:
β€ƒβ€ƒβ€ƒβˆ˜ Cooldown reduced from 900 to 300 seconds.
β€ƒβ€ƒβ€ƒβˆ˜ Skill cooldown is fixed.
● Range of all attacking skills increased from 40 to 70.
● Dark Strike:
β€ƒβ€ƒβ€ƒβˆ˜ PvE cooldown reduced to 2 seconds.
● Flying Dagger:
β€ƒβ€ƒβ€ƒβˆ˜ Now considered an enhanced attack skill.
β€ƒβ€ƒβ€ƒβˆ˜ PvE cooldown reduced to 2 seconds.
● Shadow Step: Assault:
β€ƒβ€ƒβ€ƒβˆ˜ Now deals damage.
β€ƒβ€ƒβ€ƒβˆ˜ PvE cooldown reduced to 3 seconds.
● Fury Blade:
β€ƒβ€ƒβ€ƒβˆ˜ PvE cooldown reduced from 20 to 10 seconds.
β€ƒβ€ƒβ€ƒβˆ˜ Number of targets in PvE increased to 8.

Sword Muse
● Frantic Pace:
β€ƒβ€ƒβ€ƒβˆ˜ Deals damage to 4 targets in PvE.
β€ƒβ€ƒβ€ƒβˆ˜ Has 50% chance to trigger an additional hit.
● Frantic Pace: Bard:
β€ƒβ€ƒβ€ƒβˆ˜ Deals damage to 4 targets in PvE.
β€ƒβ€ƒβ€ƒβˆ˜ Hits twice.
● Deadly Strike:
β€ƒβ€ƒβ€ƒβˆ˜ Deals damage to 4 targets in PvE.
● Song of the Earth:
β€ƒβ€ƒβ€ƒβˆ˜ Grants +6% physical and magical defense to caster.
β€ƒβ€ƒβ€ƒβˆ˜ Grants +3% physical and magical defense to nearby allies.

Amadeus 4*
β€ƒβ€ƒβ€ƒβˆ˜ Now reduces all received critical damage.
● Amadeus skill trigger effect:
β€ƒβ€ƒβ€ƒβˆ˜ Now reduces all received critical damage.
● Additional Strain:
β€ƒβ€ƒβ€ƒβˆ˜ Negative effect now applies to 4 targets.
● Bard’s Armor Mastery:
β€ƒβ€ƒβ€ƒβˆ˜ Now reduces all received critical damage by 15%.
β€ƒβ€ƒβ€ƒβˆ˜ Resistance to bow attacks reduced to 35%.
● Ultimate Defence: Bard:
β€ƒβ€ƒβ€ƒβˆ˜ Now grants additional +10% physical and magical defense.

Orcs

  • Vanguard Rider
    • Threatening Swing
      • Deals two hits to up to 8 targets in PvP and PvE.
      • Cooldown β€” 2 seconds.
    • Beast Point Recovery Mechanic:
      • 25% chance to restore 10 beast points when dealing damage.
      • Amount restored increases depending on beast transformation level and CON stat.
    • Wild Instinct Effect:
      • Adds 60% to trip chance.
    • Shadow Scratch:
      • Increased chance to deal additional strike from 30% to 60% (can be blocked by effects like Amber).
  • Titan
    • Titanic Break:
      • Base trip chance β€” 60%.
      • Effect cannot be triggered less than 7 seconds after successful use.
    • Full Knockdown:
      • Base trip chance β€” 70%.
      • Effect cannot be triggered less than 7 seconds after successful use.
      • Duration reduced from 3 to 2 seconds.
    • Rush:
      • In PvE, ability cooldown is 3 seconds.
      • In PvP β€” 7 seconds.
  • Dominator
    • Combat Guardian:
      • Now its buff.
    • Battle Cry:
      • Now grants power to all abilities.Now its buff.
    • Paagrio Prophecy Lv. 2:
      • Now grants +30% PvE damage.
      • +30% to magical critical hit chance and power.
    • Spell of Power:
      • Additionally increases magical critical hit power when enchanted.
        When enchanted, additionally grants a chance to trigger a bonus strike when using Blood Strike / Essence Steal.
    • Touch of Paagrio:
      • Shield has 80,000 HP / 4 hits.
    • Flame Burst:
      • Added additional hit at +3 skill improvement.
      • PvE cooldown β€” 3 seconds.
    • Bloody Strike:
      • Added additional hit at level 7 mastery.
  • Doomcryer
    • Battle Cry:
      • Now grants power to all abilities. Now its buff.
    • Great Fury:
      • Grants +30% spell casting speed for magical skills.
      • Grants +300 magical critical hit power.
    • Spell of Fatality:
      • Additionally increases magical skill power when enchanted:
        • +1: +2% magical skill power
        • +2: +4% magical skill power
        • +3: +8% magical skill power
          When enchanted, additionally grants a chance to trigger a bonus strike when using Blood Strike / Essence Steal.
    • Prophecy of Victory Lv. 2:
      • Grants +30% PvE damage.
      • +30% to magical critical hit chance and power.
    • Chant of Guard:
      • Reduces received physical critical damage by 15%.
    • Chant of Battle:
      • Reduces chance to receive physical critical damage by 15%.
      • Additionally grants +500 magical attack.
    • Blood Bond:
      • Each enchant level reduces PvE ability cooldown by 1 second.
    • Team Building:
      • Shield has 80,000 HP / 4 hits.

High Elves

  • Divine Templar
    • Flying Dash:
      • Base trip success chance reduced from 90% to 75%.
    • Fix Cooldown:
      • PvP β€” 5 seconds,
      • PvE β€” 3 seconds.
    • Noblesse Mastery:
      • Bonus critical hit power reduced from 20% to 15%.
  • Elemental Weaver
    • Bright Light Dance:
      • Base critical hit chance reduced.

Dwarfs

  • Provocation
    • Can be used in auto-cast
    • Ability range: 900
    • Number of provocation targets: 12
  • Blacksmith Attack
    • PvE cooldown: 3 seconds
    • PvP cooldown: 7 seconds
  • Rush
    • PvE cooldown: 3 seconds
    • PvP cooldown: 7 seconds
  • Mechanical Masterpiece
    • Significantly reduced chance to summon Mechanical Golem trigger

Sylph

  • Storm Blaster
    • Dual Blow / Triple Blow:
      • Cooldown reduced to 1.2 seconds.
    • Long Range Attack:
      • Increased skill range bonus by 100 units.
    • Elemental Blessing:
      • Now reduces pure damage (similar to core pendant/ring).
    • Elemental Guard Spirit:
      • Evasion from skills increased from 20% to 30%.
    • Dual Blow:
      • Increased number of targets from 1 to 2 in PvE (radius 200).
    • Triple Blow:
      • Increased number of targets from 1 to 3 in PvE (radius 200).
    • Wild Dance:
      • Radius increased from 200 to 260.
      • Now deals physical damage equal to 140% of physical attack.
    • Dragon Strike:
      • Cooldown reduced from 2 minutes to 30 seconds.
      • Now has fixed cooldown.

Kamaels

  • Doombringer
    • Rapid Onslaught:
      • No longer applies paralysis effect.
    • Overwhelming Strength (trigger-buff):
      • Activates when using offensive skills.
      • Activation chance: 5%.
      • Cooldown: 20 sec.
    • Collect Dark Souls:
      • Cooldown changed from 900 to 300 sec.
    • Collect Light Souls:
      • Cooldown changed from 900 to 300 sec.
  • Soul Hound
    • Leopold:
      • PvE cooldown reduced to 15 sec.
      • Ore consumption reduced to 15.
    • Soul Strike:
      • Cooldown reduced to 2 sec.
      • Deals damage to 3 targets in PvE.
    • Collect Dark Souls:
      • Cooldown changed from 900 to 300 sec.
    • Collect Light Souls:
      • Cooldown changed from 900 to 300 sec.
  • Trickster
    • Collect Dark Souls:
      • Cooldown reduced from 900 to 300 sec.
    • Collect Light Souls:
      • Cooldown reduced from 900 to 300 sec.
    • Perfect Escape:
      • Cooldown reduced from 900 to 300 sec.
    • Twin Shot:
      • Cooldown reduced from 1.5 to 1.2 sec.
    • Multishot:
      • Cooldown reduced to 4 sec.
      • Can deal critical damage.
    • Devious Shot:
      • Cooldown reduced from 20 to 15 sec.

Humans

  • Dreadnought
    • Provocation:
      • Ability range: 900
      • Target limit: 12
      • Fixed cooldown: 10 sec
      • Can be set to auto-cast
  • Duelist
    • Blade Wave / Challenger / Master:
      • Implemented damage scaling mechanic based on number of targets (less targets = more damage bonus).
      • Cooldown reduced when skill is enchanted:
        • +0 - +1: from 30 sec β†’ 20 sec, in PvE β€” 15 sec
        • +2: from 20 sec β†’ 15 sec, in PvE β€” 9 sec
        • +3: from 10 sec β†’ 8 sec, in PvE β€” 6 sec
      • Increased number of targets in PvP/PvE:
        • Was 7 β†’ now 9
        • Enchantment +1 β€” 10 targets
        • Enchantment +2 β€” 11 targets
        • Enchantment +3 β€” 12 targets
    • Blade Wave "Challenger":
      • Number of targets in PvP/PvE β€” 12
      • Enchantment +1 β€” 13 targets
      • Enchantment +2 β€” 14 targets
      • Enchantment +3 β€” 15 targets
    • Dual Sword Mastery:
      • +5% physical skill power
      • +20% critical attack power from physical skills
    • SlashingΒ Blades:
      • Number of targets increased from 5 to 8 in PvP/PvE
    • Slahing Blades "Master":
      • Number of targets β€” 11 in PvP/PvE
  • Adventurer
    • Ultimate Evasion:
      • Cooldown reduced from 900 sec to 300 sec
    • Exciting Adventure:
      • Cooldown reduced from 900 sec to 300 sec
      • Ability cooldown is now fixed
    • All offensive skill ranges increased from 40 to 70
    • Dark Blow:
      • PvE cooldown reduced to 2 sec
    • Flying Dagger:
      • Enhanced offensive skill
      • PvE cooldown reduced to 2 sec
    • Shadow Step: Assault:
      • Now deals damage
      • PvE cooldown reduced to 3 sec
    • Critical Assault:
      • PvE cooldown reduced from 20 to 10 sec
      • Number of targets in PvE increased to 8
  • Assassin
    • Resolve To Kill:
      • Cooldown reduced from 1200 to 600 sec
    • Clone Dance:
      • Zone increased
      • Lifted limitation on bonus from spirit charges
    • Time Distortion:
      • Trigger-buff Time Lord now grants additional dodge beyond limit
      • New debuff added:
        • Attack/Cast Speed: up to 150
        • Speed: up to 50
        • Duration: 5 sec
    • Time Distortion: Master:
      • Enhanced Time Lord grants additional dodge beyond limit
      • Number of targets (PvE/PvP) increased from 10 to 15
  • Death Knight
    • Deadly Pull:
      • PvP cooldown: 7 sec
      • PvE cooldown: 3 sec
    • Hellfire:
      • Max targets: 20
    • Flame Wipeout:
      • PvE cooldown reduced from 4 to 3 sec
  • Archmage
    • Flame Explosion:
      • Deals 2 hits
      • Cast time reduced to 3 sec
    • Rain of Fire:
      • At max level, power increased to 200
    • Magic Circle Lv.2:
      • Added enchant option:
        • +1 Magic Attack +10%, additional hit power 145
        • +2 Magic Attack +15%, additional hit power 170
        • +3 Magic Attack +20%, additional hit power 200
      • When enchanted, each trigger level cooldown reduced from 2 sec to 1 sec
  • Soultaker
    • Void Explosion:
      • Deals 2 hits
      • Cast time reduced to 3 sec
    • Dark Burst:
      • At max level, power increased to 200
    • Magic Circle Lv.2:
      • Added enchant option:
        • +1 Magic Attack +10%, additional hit power 145
        • +2 Magic Attack +15%, additional hit power 170
        • +3 Magic Attack +20%, additional hit power 200
      • When enchanted, each trigger level cooldown reduced from 2 sec to 1 sec
  • Hierophant
    • Resurrection:
      • Restores 100% experience
      • Has fixed cooldown
    • Power of Intelligence:
      • Level 1 β€” +5% physical attack
      • Level 2 β€” +10% physical attack
      • Level 3 β€” +15% physical attack
    • Essential Fatal Crush:
      • Cast range increased from 400 to 600
      • Now always deals additional hit regardless of target's health reserve
    • Prophecy of Fire:
      • Now adds critical hit chance for all skills, not just magical ones
        Β 
  • Cardinal:
    • Shining beam deals damage to 3 targets PvE/PvP
      Β 
  • Sagittarius
    • Steady Aim:
      • Now additionally grants critical attack power for physical skills
    • Triple Shot:
      • Cooldown: 2 sec
    • Legendary Archer Master:
      • P.Skill Power increased from 2% to 10%
    • Target Lock:
      • Received damage reduced from 30% to 10%
    • Incendiary Shot:
      • Cooldown reduced from 15 to 12 sec
      • AoE explosion radius increased to 375
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The update will be active after the 04.07.25 restart

Storm Screamer

  • PvP/PvE damage increased by +20%.

  • Skill "Tempest": Power increased to 180/200 at higher levels. Cooldown set to 4 sec, not fixed.

  • New skill added: "Aura Flash" – fixed cooldown 4 sec.

  • New skill added: "Frost Wall" – fixed cooldown 4 sec.

  • The following skills from Archmage are now available:
    Mystic Power Mastery, Riot, Winter Skin.


Archmage

  • PvP/PvE damage increased by +20%.

  • Skill "Rain of Fire": Power increased to 180/200 at higher levels. Cooldown set to 4 sec, not fixed.

  • New skill added: "Aura Flash" – fixed cooldown 4 sec.

  • New skill added: "Blazing Circle" – fixed cooldown 4 sec.

  • The following skills from Mystic Muse are now available:
    Mystic Power Mastery, Riot, Winter Skin.


Soultaker

  • PvP/PvE damage increased by +20%.

  • Skill "Dark Burst": Power increased to 180/200 at higher levels. Cooldown set to 4 sec, not fixed.

  • New skill added: "Aura Flash" – fixed cooldown 4 sec.

  • New skill added: "Vampiric Mist" – fixed cooldown 4 sec.

    • Learned at level 76.

    • Skill Power: 117.

    • Deals AoE damage and restores 20% of damage dealt as HP.

    • Applies debuff: -30% Speed / P.Atk / Atk.Speed, -8 P.Atk Accuracy.

  • "Soul Guardian" now applies to summoned creatures within 20min. Cooldown: 5 sec.

  • The following skills from Mystic Muse are now available:
    Mystic Power Mastery, Riot, Winter Skin.


Mystic Muse

  • PvE damage increased by +10%.

  • New skill added: "Aura Flash" – fixed cooldown 4 sec.

  • New skill added: "Frost Wall" – fixed cooldown 4 sec.


Trickster / Moonlight Sentinel / Ghost Sentinel / Sagittarius

  • PvP/PvE damage increased by +20%.

  • New skill added: "Burst Shot" – cooldown 5 sec, not fixed.


Soul Hound

  • PvE damage increased by +20%.

  • β€œCollect Shadow Souls” – cooldown reduced to 180 sec.

  • β€œCollect Light Souls” – cooldown reduced to 180 sec.


Doombringer

  • PvP/PvE damage increased by +20%.

  • β€œDeath Pait” trigger effect:

    • Max targets increased to 5.

    • Cooldown reduced to 5 sec.

  • β€œCollect Shadow Souls” – cooldown reduced to 180 sec.

  • β€œCollect Light Souls” – cooldown reduced to 180 sec.


Cardinal

  • When "ShiningΒ Oath" is enchanted to +3,
    the skill "Abyss Beam" can hit up to 3 targets in both PvP and PvE.


Eva’s Saint

  • Skill "Sea Burst" now increases "Sea Beam" target count to 3 in PvP/PvE with 100% chance.

  • When "Sea Oath" is enchanted to +3, "Sea Beam" hits 2 times.

  • "Eva’s Blessing" cooldown reduced to 300 sec.

  • "Eva’s Nocturne" cooldown reduced to 180 sec (not fix):

    • Enchant +1: cooldown 90 sec

    • Enchant +2: cooldown 60 sec

    • Enchant +3: cooldown 30 sec

  • "Mass Resurrection" heal power increased to 1400 at skill level 2.


Shillien Saint

  • "Dark Wave" now increases "Dark Beam" target count to 3 in PvP/PvE with 100% chance.

  • When "Dark Oath" is enchanted to +3, "Dark Beam" hits 2 times.

  • Skill "Nemesis" power increases with enchant level:

    • +1: Power 100

    • +2: Power 150

    • +3: Power 200

  • Trigger buff "Shillien Power - Burst" now additionally grants:

    • +10% M.Critical Damage

    • +20% Hold chance

    • Cooldown reduced from 60 sec to 30 sec


Avatar

  • β€œJump Attack” range reduced from 600 to 500.

    • Knockdown effect cannot trigger again within 7 sec after use.

  • β€œBurning Strike”:

    • Knockdown effect cannot trigger again within 7 sec after use.


Warg

  • β€œLunar Insanity” target count increased from 3 to 6 in PvP and PvE.

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12.07
Β 

Adventurer / Ghost Hunter / Wind Rider

  • Deadly Blow – number of PvE targets increased from 1 to 3.


Death Knight

  • Flame Wipeout, Frost Wipeout, Lightning Wipeout – cooldown reduced by 1 second when the skill is enchanted to +1 or higher.

    • Final cooldown: 3 sec in PvP, 2 sec in PvE.


Dominator / Doomcryer

  • Bloody Strike – skill power increased by 30 at all levels.

  • Blood Bond – base chance of critical damage increased.

  • Flame Burst:

    • Removed the soul charge penalty for double hit when enchanted to +3.

    • Increased chance of critical damage.

    • Damage now scales based on the number of affected targets.

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update 22.07

Kamael

Passive Skill β€œCritical Sense”
The parameter "P. Critical Atk. Power" has been replaced with "Skill Critical Atk. Power". Bonus at level 5: +200.

β€œShadow Veil”
Cooldown for the additional hit reduced from 10 sec to 2 sec.


Inquisitor

β€œSoul Strike”
Number of PvE targets reduced from 3 to 1.


Doombringer

β€œEnuma Elish”
Skill’s range changed β€” now deals damage to enemies around the target.


Trickster

Passive skill β€œLight Armor Mastery” replaced with β€œArcher’s Armor Mastery”.


Eva's Templar / Shilien Templar

β€œDark Rush” / β€œSea Vortex Rush”
Fixed cooldown removed in PvP/PvE. Number of targets reduced to 4 in both PvP and PvE.

β€œSea Vortex Rush”
Stun effect cannot be triggered again within 5 seconds after a successful cast.


Elemental Weaver

β€œFire Sphere” / β€œIce Sphere”
Casting time reduced from 4.5 sec to 3.5 sec starting from skill level 15 (character level 90).


Dreadnought

β€œAnger Lv.2”
Cooldown for the additional hit trigger reduced from 3 sec to 2 sec.

β€œAmazing Spike Thrust Mastery ”
Chance for additional hit at max level increased to 70%.

β€œUnleashed Power”
Added knockback chance: +20%. Stun chance at max level increased from 10% to 20%.

β€œSpear Cage”
Hold effect replaced with knockback for 2 seconds. Additional hit chance now scales with enchantment level:

  • +2 = 75%

  • +3 = 100%

β€œGreat Sweep” (4β˜…)

  • Power increased from 12,000 to 18,000

  • Now hits twice

  • AoE radius increased from 200 to 300

  • Cooldown reduced from 60 sec to 20 sec

β€œProvoke”
Cooldown reduced from 10 sec to 8 sec.


Cardinal

PvE damage increased by +20%.


Titan

β€œTitanic Sweep”
Added an additional hit. Cooldown increased from 4 sec to 5 sec. Penalty from Spirit Charges has been removed.

β€œGiant's Ring”
Number of hits reduced from 3 to 2. Penalty from Spirit Charges has been removed.


Mystic Muse / Archmage / Storm Screamer / Soul Taker

Fixed the PvP damage modifier in the balancer β€” it previously caused excessively high damage calculations.
Fixed the PvE boss damage modifier in the balancer β€” it previously caused excessively high damage calculations.

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01.08
Β 

Elemental Weaver
Removed Spiritshots penalties from all AoE skills.

Soul Hound
The skill "Soul Slash" is now a magical AoE skill that deals damage to up to 6 targets in both PvP and PvE.

Shilen's Help / Eva's Help / Hell's Help
The bonus to physical skill critical damage has been restored:
+8% β€” when enchanted to +2
+15% β€” when enchanted to +3

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πŸ“œ Skill Changes and New Abilities Added

Eva’s Templar, Shilen’s Templar, Hell Knight

  • Dark Rush / Sea Vortex Rush / Panther Rush – increased number of targets in PvP/PvE to 6.

  • Dark Shield Throwing /Β Water Shield Throwing / Shield Throwing – increased number of targets in PvP/PvE to 6.

  • ShelterΒ (4*) – removed hit limit for barrier removal (previously 8 hits). Barrier HP: 5000 + 100% of Max HP.

  • Shilen’s Curse – reduced cooldown in PvE based on skill enhancement: +1 = 20s, +2 = 15s, +3 = 10s.


Warg

  • Quick Dash – increased number of targets in PvE to 4.

  • Enormous Wolf – Fear duration reduced to 3s at any enhancement. In Incredible version, Fear effect removed.


Maestro

  • TransformΒ Prime Master – physical attack increased from 10% to 50%; added parameter Β«Physical Crit Power +20%Β»; critical hit chance and critical power of physical skills increased from 10% to 20%.

  • Massive Armor Crush – cooldown reduced from 20s to 10s; fixed cooldown removed.

  • Hammer Rumble – at enhancement +3, cooldown reduced from 5s to 3s (PvE).


Fortune Seeker

  • Trophy Thief – at enhancement +3, cooldown reduced from 5s to 3s (PvE).

  • Rolling Dice Haste – effect Β«Attack Speed +55%Β» replaced with Β«+15% physical skill powerΒ».


Trickster

  • Multishot – attack type changed: now deals AoE damage in radius 300 around the target.

  • Added skill Target Lock.

  • Legendary Twin Shot – always hits three times when using the skill.

  • Light Veil lv.2 – added parameter Β«-10% received damageΒ» (similar to Core Ring / Pendant).

  • PvE damage reduced by -10%.


Soul Hound

  • Resonance – bonus skill power from enhancement increased to +5/7/10%. Additionally: PvE damage +10%; chance of Silence/Imprison +15/20/25% (based on enhancement).

  • Light Veil lv.2 – added parameter Β«-10% received damageΒ».


Doombringer

  • PvP damage reduced by 10%.

  • Light Veil lv.2 – added parameter Β«-10% received damageΒ».

  • Effective Disarm – cooldown reduced from 50s to 30s.

  • Increased AoE for Assault skills.

  • Soul Impulse / Amazing Soul Smash – skill range increased from 60 to 150.


Dominator

  • Flame Burst – number of targets in PvE reduced to 8.


Doomcryer

  • Blood Bond – AoE increased to 300 around target.


Elemental Weaver

  • Serenade of Mana: now additionally increases Casting Speed +33%.

  • Simple Meditation: upon enchantment, additionally grants Melee Weapon Resistance +3/6/10%.

  • Blazing Tempest / Glacier Strike: Casting Time reduced from 5s to 3.5s.

  • Flaming Fire Sphere / Frosty Ice Sphere: Spiritshot restriction removed.

  • Flaming Blazing Tempest / Frosty Glacier Strike: Spiritshot restriction removed. Casting Time reduced from 5s to 3.5s.

  • Shining Claidheamh Soluis: Casting Time reduced from 5.5s to 4s.

  • Critical Magic: now additionally increases Max HP +10%.


Hierophant

  • Holy Buster – improved enhancement bonus: reduces cooldown of additional strike when using Essential Holy Beam.

  • Additional attack cooldown: 10 β†’ 7 β†’ 3 β†’ 0 sec (depending on enhancement level).


Vanguard Rider

  • Instigator – added parameter Β«Physical Crit Power +2/4/6%Β» (based on enhancement).


Sylph

  • Stealthy Swiftness  – removed penalty for Soul Charge usage.

  • Time Burst – removed fixed cooldown.

  • Goring Charge – cooldown reduced based on enhancement; fixed cooldown removed; shot now targets selected enemy; can be set on autocast.


New Passive Skills (1*) with Enhancement

Kamael’s Secret

(Soul Hound / Doombringer / Trickster, from level 76)

  • PvE Defense +5%

  • Skill Critical Damage +50

  • Skill cooldown –2%

Enhancement Bonuses:

  • +1: Skill Critical Damage +100, all skills cooldown –3%

  • +2: Skill Critical Damage +150, all skills cooldown –4%

  • +3: Skill Critical Damage +200, all skills cooldown –5%


Sylph’s Secret

(Sylph, from level 76)

  • PvE Damage +2%

  • All skills cooldown –2%

  • Skill Critical Damage +50

Enhancement Bonuses:

  • +1: PvE Damage +5%, all skills cooldown –4%, Skill Critical Damage +100

  • +2: PvE Damage +10%, all skills cooldown –7%, Skill Critical Damage +150

  • +3: PvE Damage +15%, all skills cooldown –10%, Skill Critical Damage +200


Hierophant Secret

(Hierophant, from level 76)

  • Physical/Magical Attack +1000

  • All skills cooldown –2%

Enhancement Bonuses:

  • +1: Physical/Magical Attack +2000, all skills cooldown –3%

  • +2: Physical/Magical Attack +2750, all skills cooldown –4%

  • +3: Physical/Magical Attack +3500, all skills cooldown –5%


Dwarf's Secret

(Fortune Seeker / Maestro, from level 76)

  • Stun Chance +5%

  • Received Damage –2%

  • Max HP +500

Enhancement Bonuses:

  • +1: Stun Chance +10%, Received Damage –5%, HP +1000. When using Crushing Leap / Earth Tremor, 50% chance for additional hit.

  • +2: Stun Chance +15%, Received Damage –7%, HP +1500. When using these skills – 75% chance for additional hit.

  • +3: Stun Chance +20%, Received Damage –10%, HP +2000. When using these skills – 100% chance for additional hit.


Vanguard’s Secret

(Vanguard Rider, from level 76)

  • HP Potion Effectiveness +25

  • Skill Physical Crit Chance +2%

  • Knockback Chance +5%

Enhancement Bonuses:

  • +1: HP Potion Effectiveness +50, Skill Crit Chance +3%, Knockback +6%. Amazing Piercing – 50% chance for additional hit.

  • +2: HP Potion Effectiveness +75, Skill Crit Chance +4%, Knockback +8%. Amazing Piercing – 75% chance for additional hit.

  • +3: HP Potion Effectiveness +100, Skill Crit Chance +5%, Knockback +10%. Amazing Piercing – 100% chance for additional hit.

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